Culture: May 2007 Archives

Get a (second) life

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This pretty much leaves me speechless.

The current population of virtual worlds, also known as "massively multiplayer online role-playing games" (mmorpgs) such as World of Warcraft, EverQuest, and Second Life, is estimated at more than 20 million. The population of Mexico City is 19 million.

Entropia Universe offers its players a debit card that can be used at real-world atms to withdraw up to $3,000 a month from their supply of virtual cash.

An estimated 500,000 Chinese gamers are "gold farmers" who perform menial tasks inside online worlds to create virtual goods to sell to players in the West.

A typical gold farmer earns $65 to $100 a month.

No pun intended, but some people inhabit a completely different world.

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Cultural Convergence


Jim McGreevey considering Episcopal priesthood.

As far as I can tell, this is not a hoax.

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A smart look at Virginia Tech

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Mama-Lu's Etsy Shop

About this Archive

This page is a archive of entries in the Culture category from May 2007.

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Culture: June 2007 is the next archive.

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